[okl4-developer] Booting OKL4 on the neo1973 (emulator)
Jamie Wilkinson
jaq at spacepants.org
Sun Nov 18 23:08:49 EST 2007
This one time, at band camp, Geoffrey Lee wrote:
>On Sun, Nov 18, 2007 at 06:48:44PM +1100, Jamie Wilkinson wrote:
>> Hi okl4 developers!
>>
>> I heard from a reputable source that OKL4 boots on the neo1973, and I'm keen
>> to try it out. However I'm a complete noob at actually doing anything with
>> it, so I was hoping that someone could suggest how you get the OpenMoko
>> platform booting inside of OKL4; basically a howto for the process of
>> getting stuff going. I think at this point I have successfully gotten the
>> emulator booting OKL4, but nothing further.
>
>Hi Jamie
>
>Can I know which emulator you are using? There is an emulator for
>the OpenMoko, is that the one you are using?
qemu-neo1973, the one from the openmoko svn repo. Built using the
MokoMakefile's qemu target.
>Booting on the OpenMoko hardware is pretty much the same as
>booting on the OpenMoko simulator, except you want to use the dfu-util
>program to transfer the bootfile over USB.
>
>Have a look at this page on some instructions on how to boot the
>OpenMoko hardware[1]. Everything else still applies, except
>in this case you load the OKL4 boot image (image.boot) rather than
>the Linux boot image.
Sorry, I wasn't clear enough. I think I have image.boot running in the
emulator, what I wanted to know was how would I go about running the
OpenMoko platform under OKL4, or any sort of interaction with the OKL4
kernel once it's running.
I'm not a kernel hacker, just a sysadmin, so please excuse my noobness :)
I.e. I think it will be possible to run OpenMoko and other embedded
operating system stacks on the Neo, using OKL4 as a base platform to run
those other stacks on top of. So I'm curious how to work with OKL4 to get
those client OSes running.
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